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r27991 | translators | 2018-03-14 19:45:37 +0100 (Wed, 14 Mar 2018) | 3 lines

-Update from Eints:
spanish (mexican): 1 change by Absay

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r27990 | frosch | 2018-03-14 19:05:06 +0100 (Wed, 14 Mar 2018) | 1 line

-Update: Docs
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r27989 | frosch | 2018-03-11 16:08:51 +0100 (Sun, 11 Mar 2018) | 6 lines

-Fix (r27985): VA2 optimisation failed in various special cases:
  - nvar=0 is meant to return the calculated result.
  - Missing references resolve to NULL and got identified with the default result.
  - Missing 'break' broke overlapping cases.
  - Splitting into non-overlapping cases could result in more than 256 cases.

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r27988 | frosch | 2018-03-11 14:34:28 +0100 (Sun, 11 Mar 2018) | 1 line

-Codechange: Extent hg- and gitignore for .vs
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r27987 | frosch | 2018-03-11 14:25:26 +0100 (Sun, 11 Mar 2018) | 1 line

-Change: Increase maximum allowed vehicle sprite size to reduce clipping of ships.
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r27986 | frosch | 2018-03-11 14:23:26 +0100 (Sun, 11 Mar 2018) | 1 line

-Codechange: Name magic constants in the vehicle position hash functions.
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r27985 | frosch | 2018-03-11 14:21:27 +0100 (Sun, 11 Mar 2018) | 1 line

-Codechange: Convert VA2 switches into ones with non-overlapping ranges, sort them and resolve them using binary search. Speedup sprite resolving by about 7 percent.
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r27984 | frosch | 2018-03-11 14:19:41 +0100 (Sun, 11 Mar 2018) | 1 line

-Codechange: Make ScopeResolver constructors/destructors inlineable. Speedup sprite resolving by about 8 percent.
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r27983 | frosch | 2018-03-11 14:18:13 +0100 (Sun, 11 Mar 2018) | 1 line

-Codechange: Reduce complexity of VA2 add-div/mod adjustments
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r27982 | frosch | 2018-03-11 14:17:44 +0100 (Sun, 11 Mar 2018) | 1 line

-Codechange: Reduce invocations of GetGlobalVariable. Speedup sprite resolving by about 3 percent.
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r27981 | frosch | 2018-03-11 13:46:05 +0100 (Sun, 11 Mar 2018) | 1 line

-Change [FS#6679]: Check companies for bankruptcy before subtracting reoccuring monthly costs. (Samu)
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r27980 | frosch | 2018-03-11 13:24:32 +0100 (Sun, 11 Mar 2018) | 1 line

-Doc: Yearly increment
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r27979 | frosch | 2018-03-11 13:18:30 +0100 (Sun, 11 Mar 2018) | 1 line

-Add: adf88 to readme
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r27978 | frosch | 2018-03-11 13:11:09 +0100 (Sun, 11 Mar 2018) | 1 line

-Fix [FS#6673] (r18541): Store the map variety setting in the samegame like the other mapgen settings, so restarting maps considers it. (Samu)
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r27977 | frosch | 2018-03-11 13:03:17 +0100 (Sun, 11 Mar 2018) | 1 line

-Add [FS#6664]: Replace the office building sprite on various toyland airports with a better fitting sprite. This also affects GRFs which activate the default refinery in toyland. (PaulC)
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r27976 | frosch | 2018-03-11 12:43:32 +0100 (Sun, 11 Mar 2018) | 1 line

-Add [FS#6664]: Climate-specific Action5 extra airport sprites. (PaulC)
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r27975 | peter1138 | 2018-03-11 08:16:58 +0100 (Sun, 11 Mar 2018) | 2 lines

-Fix (r8969) [FS#6642]: Missing one hair style.

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r27974 | peter1138 | 2018-03-06 08:48:29 +0100 (Tue, 06 Mar 2018) | 2 lines

-Fix (r27907) [FS#6627]: free() called on static airport rotation data (JGR)

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